VR Maze

This is my first VR game project while taking a Nanodegree Programme VR Developer on Udacity in my spare time, learned to build scene, navigate and develop interaction game with Unity. I’d exploring to use VR as a tool to showcase my design project in an immersive and fun way.

Key practices

- Render object in different materials and colours
- Navigate in a scene with waypoint
- Control objects in using C# script
- Controlling particle systems
- Control the background light by time (mimic a day)
- Script Dynamic UI Objects
- Triggers and Gaze Based Interaction
- Use the built-in Monobehaviour methods

Outcome

Classic Maze game for VR headset. Player win the game by collecting all the coins and unlock the trophy.

Previous
Previous

Masterpiece